Monday, December 05, 2005

Creepy Computer Characters, Batman!

I was reading Wired News today when I came across an article entitled Monsters of Photorealism. It talks about how today's technology allows for videogame characters to be so realistic they're scary--literally. The author of the article argues that the closer human portrayal gets to reality, the more uncanny they are. Usually, our mind fills in the blanks, which is why we can equate cartoon characters to human characters. The closer you get though, the more accurate you need to be. I remember Leeper talking about something like this earlier in the semester--the more realistic human animations/drawings are, the more it weirds us out.

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